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Post by Deleted on Jan 13, 2014 19:32:27 GMT -6
Just a few comments/questions I had.
PUP-IR spot: How does it work once the 6 weeks is up? Should it be like the new real-life temporary IR, where after the 6 weeks, you have 2 more weeks to activate him to the active squad, or else place on season-ending IR?
Rookie Salaries: I'm not exactly sure I understand how rookie salaries work, in relation to the existing roster. Basing rookie salaries on real life salaries, but basing veteran and FA salaries on the auction price paid seems a mismatch to me. It seems like rookies could be way over or under-valued, and possibly not knowing their price until later seems a crapshoot to me.
Head Coach: You mention drafting coaches in the Introduction, and mention it in discounts for IDP players, but don't explain exactly how that works. Are they part of the auction, and count against your salary cap? Will we have a spot for HC on MFL? Can you hold more than one coach? Can you drop a coach and pick another one up, and if so, how?
I'll let you know if I think of any others.
Also, as for titles, I can't think up a catchy name, but maybe a title for the owner that makes the best lineup over the whole season? (starter points compared to optimal points) Maybe split it to Offense/Defense, and call it Offensive and Defensive Coordinators?
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Post by 4 Horsemen on Jan 13, 2014 22:56:11 GMT -6
PUP-IR - good point, I think I was just assuming they would go directly back to active roster but maybe 1 week to decide if you want to send them to true IR would be better
Rookie Salaries - This is based more on real life as they have a set amount that each pick earns. This worked well in Legion 1.0 as all the first rounders made around $3M. They were payed about the right amount for thier contributions. But as always with rookies you may end up paying more to a rookie that just doesn't pan out.
Head Coach - They will be up for bid in the initial auction. You earn points based on their real life wins and losses and your Defensive scheme is based off of what that head coach runs in real life. You will have a spot for one coach and you will sign them to a 1-4 year contract just like any player. They can be dropped and another can be picked up but you will have to pay the waiver price the same as you would for waiving a player.
Titles - that is a great one, thanks for that, I will look into how to incorporate that better but MFL basically breaks that down for you so it should be easy to figure out who set the best lineup all year.
Thanks for all the input Drew.
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Post by Deleted on Jan 14, 2014 10:33:55 GMT -6
Rookie Salaries - Ok, sounds fine then. If you've seen it work in practice I'm happy to roll with it.
Head Coach - What if a coach is fired in the middle of the season ala Kubiak? Do you get to waive them with no penalty? Or just take the hit cap? And if a coach is suspended (Sean Payton) or out (John Fox) for some games, what do you do then with the win/loss for those weeks? Sorry, I seem to be harping on this a bit.
EDIT:
One more question about Free Agency and Practice Squads. Can you sign a Free Agent directly to the practice squad? For example, say I have 40 players, plus 6 on my practice squad. I may want to sign a promising rookie (Da'Rick Rogers, looking at you), that I don't feel comfortable yet having on my regular squad. Can I bid and put him right on my practice squad, or do I need to have an open spot (in my 40 man roster) first?
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Post by 4 Horsemen on Jan 14, 2014 14:53:41 GMT -6
Good points on the Head Coach, Once we have more members i think we can discuss what everyone wants to do about that. I think if a coach is out due to health/other issues you would still get the +5 or -5 based on what the team did. If he is fired then I would think maybe you would waive the coach and pick up a new one but maybe the waiving fee would be less than for players. Like I said we can discuss more as a league once we got more members but those are great discussion points.
You can sign a player directly to PS but you would still technically need the cap room to bid on that player...say the bidding on D. Rogers is up to $4M and you only have $3.5M in cap room you would be able to bid on him even if the plan was to sign him directly to PS. This prevents owners from bidding $15M on a player and sending him to PS just so someone else doesn't sign and use him. You don't have to have an open spot on your 40 man roster or PS because you can waive an already signed player to make room for a incoming player. Make since?
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Post by Deleted on Jan 14, 2014 15:59:15 GMT -6
Head Coach: Cool, we can shelve it for now.
Practice Squad: Completely understand the cap room requirement, makes sense.
I think that's all for now, thanks.
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Post by gkrown (Phoenix) on Jan 16, 2014 11:01:28 GMT -6
"make since" lol oh chance
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Post by 4 Horsemen on Jan 16, 2014 12:18:27 GMT -6
grammar = hard on an Iphone and at work when distracted.
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Post by Leeds Cougars on Apr 12, 2014 6:41:48 GMT -6
I have a suggestion and idea to add when waiving players, normally if you waive a player you absorb a cap hit of 30% of that players salary for the remaining term of his contract, which is fair. However, I suggest you also have the choice to accelerate the total cap hit into one year as long as you have sufficient cap space available.
so for e.g. I decide to waive RB Trent Richardson $9m (2017) after 2 years of a 4 year contract I would be subject to a cap hit of $2.7m for the next 2 seasons, but if accelerate the deal I would have a cap hit of $5.4m for 1year only.
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Post by 4 Horsemen on Apr 12, 2014 10:36:13 GMT -6
I like that Leeds. We actually do only that in another league. I will likely incorporate that.
All rule decisions etc will be posted into the by-laws as well as send to the league in email.
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